Game · Policy & governance
Game of Life
Run a country's climate policy for 24 years and see what survives

The problem
Climate policy is a system of lag effects and political trade-offs, which makes it hard to teach in the abstract and easy to underestimate in practice.
What got built
A single-player strategy game covering 24 years of decisions across six cabinet roles: Energy, Treasury, Environment, Agriculture, Foreign Trade and Civil Resilience. Policies take rounds to pay off, and a political-health meter tracks whether you keep your job while world events force you to adapt mid-plan.
Want to build your own?
You join a live global cohort for eight weeks and ship working tools as you go. No engineering background required.
Apply to the next cohort →Cohort starts: October 26, 2026
Application Deadline: October 23, 2026